- #Visual studio tools for unity 2.1 mac os#
- #Visual studio tools for unity 2.1 install#
- #Visual studio tools for unity 2.1 drivers#
- #Visual studio tools for unity 2.1 update#
- #Visual studio tools for unity 2.1 driver#
Generally content developed with Unity can run pretty much everywhere. Universal Windows Platform: Windows 10 (64-bit), Visual Studio 2015 with C++ Tools component or later and Windows 10 SDK IOS: Mac computer running minimum macOS 10.12.6 and Xcode 9.0 or higher.Īndroid: Android SDK and Java Development Kit (JDK) IL2CPP scripting backend requires Android NDK. Additional platform development requirements: The rest mostly depends on the complexity of your projects. GPU: Graphics card with DX10 (shader model 4.0) capabilities. (Server versions of Windows & OS X are not tested.) WebGL: Fixed an audio clip autoplay regression in WebGL builds. XR: EarlyUpdate.XRUpdate spikes inconsistentlyĢ020.2.1f1 Release Notes System Requirements Changes Fixesĭocumentation: Fixed an issue with the editor documentation redirect links.Įditor: Fixed an issue where the Asset Store tools were no longer working. WebGL: WebGL build always fails and throws a FileNotFoundException Terrain: Paint Holes Undo Action will corrupt Terrain Objects Terrain: Normals don't appear around terrain holes Shadows/Lights: Skybox lighting is not rendered after creating gameobjects in the new scene until the lighting is rebaked Shader System: Freeze or crash with various stack traces when opening a project while connected to a VPN service
Scene Management: Crash on EditorUserSettings::UpdateRecentSceneConfigValues when opening multiple Scenes several times one by one through Script Project Browser: Icon size slider is missing in Project Browser in One Column Layout Profiling: Hierarchy randomly hides parts of the sample hierarchy if Editor Only Samples are present and set to be Collapsed Profiling: Once paused, the Profiler does not resume recording when profiling WebGL player Physics: A hard stack overflow happens when raycasting vs a dense mesh in BV4_ProcessStreamKajiyaOrderedQ Packman: Package Manager doesn't start anymore on Windows 7 Linux: Linux Editor tooltip shows up in the window switcher as a separate window Linux: InputSystem's Mouse delta values do not change when the Cursor lockState is set to Locked
#Visual studio tools for unity 2.1 install#
Installer: WindowsInstallerSet builder calculates compressed install sizes Global Illumination: BugReporter doesn't get invoked when the project crashes
#Visual studio tools for unity 2.1 mac os#
Report issues and request technical support by contacting us at Developer Contact Form using the "Nsight Visual Studio Edition Support" category.Asset Import Pipeline: Prefabs are reimporting every time a code change is madeĪsset Importers: Importing an fbx model is noticeably slower when the model contains AnimationsĪudio: Editor is preventing Mac OS from entering sleep mode automaticallyīuild Pipeline: Building process freezes on compiling shader variants when connected to AcceleratorĬloth: Skinned Mesh Renderer's Bounds Extent is set to half of the Transform's Scale when using a Cloth Component.We encourage all users to send feedback and report bugs to help improve the quality of the software. Send us feedback, report bugs and get technical support To access older versions of Nsight™ Visual Studio Edition, please visit Nsight™ Visual Studio Edition Archive.